jhkimrpg (jhkimrpg) wrote,

Birthday Larp Report

So as I had previewed in a recent post -- "LARP Help!" -- I just finished running that larp.
  • bandits and heroines and kidnapping
  • renaissance sort of costumes
  • almost all 7th graders but possibly some range on the ages (downwards)
  • lots of combat
  • in the woods somewhere
  • E. and her friend have made swords already for everyone (foam ones)
In addition, from later logistics, I knew we had to get done with dinner, the game, and cake in about two and a half hours. The short form is that it was great fun, and you can see pictures from it here:

Flickr Set

EDIT: cf. also Liz's report for details on the preparations and the puzzles.

The results were very chaotic, with lots of swordplay, lots of role-playing, and lots of fun. For a solid hour and a half, the woods rang with a lot of calls of "milady!" along with clashing arms.

Long report under the cutCollapse )
Tags: actual play, larp

eldfast

May 13 2009, 20:50:21 UTC 4 years ago

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That's what any larp organiser does though, says "your weapons have to meet our safety standards, period", they have weapon controls at check in and so on even though their participants are fully grown-up, with supposed grown up brains, and as a participant I find this responsible rather than "nagging". I feel safe that under no circumstances will I be physically hurt for real or happen to hurt someone else, but can play out as hard an vividly as I wish, without risking any OC harm, mine or someone else's.
That's the same reason I appreciate when there are rules for sexual content, so that people dare play things out within the phramework (how on earth does one spell that anyway?) If I don't know for certain what kind of weapon/physical contact I might be attacked/approached with I might get scared, but more commonly, I'd say, at least with adults, people are afraid to over-step, so they under-play and don't get/give the full experience.

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