12:05 am - Macho Women With Guns, Redux So last time my Vinland/Buffy/Amber group met, we ran through a one-shot adventure of Macho Women With Guns -- the same scenario which I ran for the End Game Oakland January 2007 Mini-Con (cf. my Con Report on it).
The most obvious difference was that while the con game had only three players, for this I had seven players -- five women (Liz, Heather, Cyn, Lee, Bob) and two men (Bill and Eric). I only had six pregenerated characters (though in retrospect I did have the sample character from the book), but Liz and Lee decided to play twin Bat-winged Bimbos Fluffy and Muffy. As a beer-and-pretzels game, this went much much better than my con game. Having the con as a practice run helped, but mainly it was just that everyone got into the silly fun of shooting up sexist men. Cynthia in particular got into her role as Sister "Mad" Maxine, our obligatory Renegade Nun on Wheels who had taken a Vow of Violence.
For this game, I think the large size worked well. However, I can see that we'll have see how things work with a larger group in other games. Previously we had seven people total -- but Bob and Eric are both new, and Heather wasn't in the last campaign. I think the energy level can be good, we just have to figure out how to use it best. Also, there's a physical crowding issue in our living room, but that's easily solveable -- especially if the game doesn't involve a big hex-map in the middle.
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